Apex Predator Wiki
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rect 520 50 670 100 [[Mendelon|Mendelon]]
 
rect 520 50 670 100 [[Mendelon|Mendelon]]
 
rect 435 145 580 200 [[Scaled|Scaled - Gives a unit one point of armor against both piercing and blunt attacks, making it more resilient in combat]]
 
rect 435 145 580 200 [[Scaled|Scaled - Gives a unit one point of armor against both piercing and blunt attacks, making it more resilient in combat]]
rect 605 145 750 200 [[Barbed|Barbed - Makes a unit piercing and ranged, making it easier to deal damage in combat]]
+
rect 605 145 750 200 [[Barbed|Barbed - Makes a unit piercing and ranged]]
 
rect 435 250 580 315 [[Deflective Layering|Deflective Layering - Gives Scaled units bonus armor against piercing attacks]]
 
rect 435 250 580 315 [[Deflective Layering|Deflective Layering - Gives Scaled units bonus armor against piercing attacks]]
 
rect 605 250 750 315 [[Subdermal Bracing|Subdermal Bracing - Gives Scaled units bonus armor against blunt attacks]]
 
rect 605 250 750 315 [[Subdermal Bracing|Subdermal Bracing - Gives Scaled units bonus armor against blunt attacks]]
  +
rect 435 320 580 390 [[Ambidexterity|Ambidexterity - Allows Barbed units to attack twice during each combat phase, with a damage penalty on the second attack]]
 
  +
rect 605 320 750 390 [[Invasive Sheathing|Invasive Sheathing - Gives Barbed units more attacking power]]
  +
rect 935 65 1070 115 [[Oviary|Oviary - This is your command structure. If it is destroyed, you lose!]]
  +
rect 855 160 1005 215 [[Gulbar|Gulbar - Gathers resources and builds structures]]
  +
rect 1275 60 1465 115 [[Temple of Ctenos]]
  +
rect 1240 155 1370 205 [[Agama|Agama - Basic combat unit]]
  +
rect 1380 155 1510 210 [[Urodel|Urodel - Support unit with a special abiliy that can drag enemies toward your army]]
  +
rect 1240 260 1370 310 [[Martyrdom|Martyrdom - Allows units to sacrifice themselves to protect your important structures]]
  +
rect 1380 260 1510 310 [[Fervor|Fervor - Grants units a bonus attack if they are dealt lethal damage]]
  +
rect 110 490 265 540 [[Oubleron|Oubleron]]
  +
rect 30 575 175 630 [[Venomous|Venomous - Makes a unit blunt and ranged]]
  +
rect 30 675 175 740 [[Corrosive Agent|Corrosive Agent - Makes Venomous units deal bonus damage to enemies with blunt armor]]
  +
rect 200 675 350 740 [[Contaminant|Contaminant - Gives Venomous units the ability to deal widespread damage by attacking enemy water structures]]
  +
rect 30 745 175 810 [[Resistance|Resistance - Allows your units to ignore some symptoms of the Virus (expansion pack)]]
  +
rect 520 490 675 540 [[Corveron]]
  +
rect 415 585 580 650 [[Refined Deflective Layering|Refined Deflective Layering - Gives Scaled units even more armor against piercing attacks]]
  +
rect 605 585 765 650 [[Refined Subdermal Bracing|Refined Subdermal Bracing - Gives Scaled units even more armor against blunt attacks]]
  +
rect 415 655 580 725 [[Refined Ambidexterity|Refined Ambidexterity - Allows Barbed units to attack twice during each combat phase, with no damage penalty]]
  +
rect 605 655 770 720 [[Refined Invasive Sheathing|Refined Invasive Sheathing - Gives Barbed units even more attacking power]]
  +
rect 415 725 580 790 [[Refined Corrosive Agent|Refined Corrosive Agent - Allows Venomous units to completely ignore enemy armor]]
  +
rect 605 725 770 790 [[Refined Contaminant|Refined Contaminant - Gives Venomous units the ability to deal even more widespread damage by attacking enemy water structures]]
  +
rect 520 795 665 865 [[Refined Resistance|Refined Resistance - Allows your units to ignore more symptoms of the Virus (expansion pack)]]
  +
rect 935 490 1055 540 [[Palaeon]]
  +
rect 850 595 1015 650 [[Regenerating|Regenerating - Gives a unit the ability to regain health at the end of combat]]
  +
rect 1025 600 1155 650 [[Chameleon|Chameleon - A Hidden unit, which can only be attacked if the enemy has a nearby Revealer]]
  +
rect 850 700 1015 755 [[Immunity|Immunity - Allows your units to ignore all symptoms of the Virus (expansion pack)]]
 
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Revision as of 18:47, 23 October 2013

Well - Gathering water allows you to build more units, and gives Gulbars a place to hide if your base is attackedMendelonScaled - Gives a unit one point of armor against both piercing and blunt attacks, making it more resilient in combatBarbed - Makes a unit piercing and rangedDeflective Layering - Gives Scaled units bonus armor against piercing attacksSubdermal Bracing - Gives Scaled units bonus armor against blunt attacksAmbidexterity - Allows Barbed units to attack twice during each combat phase, with a damage penalty on the second attackInvasive Sheathing - Gives Barbed units more attacking powerOviary - This is your command structure. If it is destroyed, you lose!Gulbar - Gathers resources and builds structuresTemple of CtenosAgama - Basic combat unitUrodel - Support unit with a special abiliy that can drag enemies toward your armyMartyrdom - Allows units to sacrifice themselves to protect your important structuresFervor - Grants units a bonus attack if they are dealt lethal damageOubleronVenomous - Makes a unit blunt and rangedCorrosive Agent - Makes Venomous units deal bonus damage to enemies with blunt armorContaminant - Gives Venomous units the ability to deal widespread damage by attacking enemy water structuresResistance - Allows your units to ignore some symptoms of the Virus (expansion pack)CorveronRefined Deflective Layering - Gives Scaled units even more armor against piercing attacksRefined Subdermal Bracing - Gives Scaled units even more armor against blunt attacksRefined Ambidexterity - Allows Barbed units to attack twice during each combat phase, with no damage penaltyRefined Invasive Sheathing - Gives Barbed units even more attacking powerRefined Corrosive Agent - Allows Venomous units to completely ignore enemy armorRefined Contaminant - Gives Venomous units the ability to deal even more widespread damage by attacking enemy water structuresRefined Resistance - Allows your units to ignore more symptoms of the Virus (expansion pack)PalaeonRegenerating - Gives a unit the ability to regain health at the end of combatChameleon - A Hidden unit, which can only be attacked if the enemy has a nearby RevealerImmunity - Allows your units to ignore all symptoms of the Virus (expansion pack)Lizard Tech Tree v2
About this image

Notes

  • Hovering your mouse cursor over a bubble will give a brief tooltip on what is required to bring that card into play. Clicking on a bubble will take you to the page about that card.
  • The blue bubble at the top of each box indicates the name of a structure. All other bubbles inside of a box indicate what cards can be produced at that structure. For example, the Oubleron can research the Corrosive Agent, Contaminant, and Resistance upgrades.
  • The black arrows indicate the tech requirements for each structure. For example, to build a Palaeon, you must already have a Corveron and an Ascension Chamber in play.
  • Thick purple bars indicate pairs of upgrades which are mutually exclusive, meaning that they cannot both be used in the same game. For example, if you research Ambidexterity, you cannot research Invasive Sheathing.
  • Arrows for units, traits, and upgrades are omitted to preserve visual clarity. For example, the Agama and Urodel are both unlocked by the Temple of Ctenos. Whenever bringing a card into play, be sure to check the bottom for any additional tech requirements.

Examples

  • Simple: To build a Beckoning Shrine, you must first build a Temple of Ctenos. You may not start building the Beckoning Shrine until the Temple of Ctenos is finished.