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The move phase is the third phase of a turn. It is generally skipped for the first few turns of the game.

At the end of your build phase, you may move any units or siege weapons which are ready. To do this, pick up the card you wish to move and place it in an adjacent location. Be sure to to move any counters on the card, as well as any other cards that are attached to it, such as weapons, skills, traits, and attachments.

In general, cards may only move one location at a time. For example, if you have a unit in your low ground, it can either move into your base or into a battlefield, as these are both adjacent to the low ground. Some cards have attributes which affect how they can move; see movement speed for more details.


Phases of gameplay
PrepBuildMoveCombatCleanup
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